Restaurant

Restaurants are similar to fast food, but earn or lose twice as much income, and can hold twice as many sims. Restaurants open at 5 pm, so office workers can't use them at lunch time. Two restaurants take up as much space as three fast food restaurants, making them a potentially more profitable resource. Income for restaurants is collected at 10 pm daily, and restaurants are available once a tower reaches a 3-Star Rating

Tips

 * Restaurants are visited by sims and hotel guests. Building them close to lobbies and connecting them via stairs and escalators is a good strategy for keeping elevator traffic low.
 * Restaurants earn income based on evaluation. At the start of the day, restaurants will have a red evaluation. If the evaluation stays red, restaurants will lose 6,000. If the evaluation is yellow, they will earn 4,000. And if it's blue, they will earn 10,000. This is exactly double the profit and loss of fast food.
 * Restaurant income is not scaled. The player will either lose 6,000, earn 4,000, or earn 10,000. It will always be one of these numbers and never any number inbetween.
 * Evaluation is based on the highest amount of customers during the day, not the amount at closing time.